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Replicate nerfstudio Camera Views in Blender
Description: I've extracted a 3D mesh from a trained nerfacto model and have the transformation matrix for camera positions used during training. I need to replicate these views in Blender for the 3D mesh.
Steps:
- Import camera positions into Blender from a structured format (location, rotation, lens properties).
- Create Blender camera objects matching the NeRF camera views.
- Import the 3D mesh into Blender and align it with the camera views.
- Render the views to match the NeRF outputs.
Request: Any guidance or example scripts for importing camera positions into Blender and replicating the NeRF views would be highly appreciated. Specifically, I'm looking for help with:
- Import and parse transform.json positions into Blender
- Match the mesh origin and scale with the transformation matrix.
Thank you for your assistance!