gsplat
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Can simple trainer actually be simple?
Why is this example so needlessly complicated? -- pose optimizer, multi-gpu, bilateral grid, streaming output, etc. This is completely different from the 2D example where a concise, clear, and complete code is given.
maybe we can have two examples:
minimal-trainer and comprehensive-trainer
Some people like me primarily want to apply gsplat to datasets and are happy about all features being implemented :)