`has_wood_type` biome tags idea
Some modders seem like they prefer spawning structures in biomes by dedicated woodtypes instead of kinds of trees that the has_tree folder has.
So the idea is:
c:has_wood_type/birchc:has_wood_type/oakc:has_wood_type/pale_oakc:has_wood_type/dark_oakc:has_wood_type/junglec:has_wood_type/acaciac:has_wood_type/sprucec:has_wood_type/mangrovec:has_wood_type/cherryc:has_wood_type/crimsonc:has_wood_type/warped
No parent folder as it doesn't really make sense for this.
Modded wood type could be added like
c:has_wood_type/rotten
Same name wood types would go in same folder. I assume two mods with rotten wood type would be similar enough that a structure for that kind of wood type would fit in either
Fabric: https://github.com/FabricMC/fabric/issues/4559
Just for record, this would help AdoraBuild Structure mod. There is likely many other mods that would jump on this kind of tagging if it was added. Just the biome mods would need to be notified of the new tags which I could do through contacting the biome devs.
I support this, seems like a cool idea, no real down sides to it
🚀 This issue has been resolved in NeoForge version 21.5.70-beta, as part of #2280.