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Support some launch jar manifest keys

Open Gaming32 opened this issue 1 year ago • 1 comments

The idea is to add support for reading (and acting upon) the Add-Exports, Add-Opens, and, in the future, Enable-Native-Access manifest keys. This would allow mods to apply workarounds to the JDK similar to how SecureJarHandler does. It would also allow mods to use Project Panama for native access.

Gaming32 avatar Jun 19 '24 20:06 Gaming32

Yeah we have that under consideration for the future, the format of how this is applied is unclear yet, and it needs further infrastructure that currently does not exist.

shartte avatar Jun 19 '24 21:06 shartte