OpenFBX
OpenFBX copied to clipboard
Lightweight open source FBX importer
Hello everyone, I'm trying to implement FBX loader in my project. I already implemented glTF loader and it works just fine, but with FBX I get strange result for some...
Some vertices appear indexed improperly (a handful out of ~1k, so it's
The triangulate() helper function in ofbx.cpp doesn't properly ear-cut non-convex faces, leading to non-internal edges being placed.  
Hi, I've found that there is no support for property references (property-property connection type), that could be in a file when, for example, someone forgot to kill character control rig...
Tested on Ubuntu (22.04) and macOS (14.3.1)
there are quite a few compiler warnings - not sure if you are interested in them (or in fixing them) - if not, please just close ``` /home/mgerhardy/dev/engine/src/modules/voxelformat/external/ofbx.h: In constructor...