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FBX animations with rotation pivots do not import correctly

Open nem0 opened this issue 6 years ago • 0 comments

compressPositions() -> fill() -> evalLocal takes bind pose rotation, should take animated rotation (probably) to fix this

https://sketchfab.com/3d-models/ferris-wheel-82b14fac0c084a0dbc5826d6526e8e62

nem0 avatar Dec 01 '19 17:12 nem0