Andrey Akhmichin
Andrey Akhmichin
Implemented in https://github.com/FWGS/xash3d-fwgs/commit/c551aefd77b72993328225d600b6160e55648b1e. So must be closed.
You need mingw-w64, not visual studio.
@tokariu try to remove `-m32` flag from Makefile.
Parabot trying to find 64-bit `hl.dll`. If you didn't rename `hl_amd64.dll` it will not work. > after making some fixes to pb_weapons.cpp (see some posts above). You can avoid errors...
but xash-RT has `hl_amd64.dll` in `rt/valve/dlls` directory
@tokariu I'm not original Parabot author. I only made some changes in existed code.
@maxresd3fault I'm always available in FWGS discord conference anyway. For which architecture this binary was compiled? And what are you trying to load? Also, if you use GoldSource will be...
@crsleeth Nope. Sven-coop is closedsource and the latest steam version uses custom goldsource engine with incompatible interfaces. Only mods from following lists will be possible to run on alternative architectures:...
Do you have such many memory? You need 128MiB for one such texture.