UAnimatedTexture5
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Made it work in 5.1 but compile issue at launch for UE 5.2.1
I used Electroball's branch solution and made it work in UE 5.1 https://github.com/neil3d/UAnimatedTexture5/pull/10/commits/777fb596b5f86190694130423da28da501b58a19
But I can't make it work in 5.2. Any solutions or help would be really helpful @neil3d !
Thanks once again for a spectacular plugin!
After editing three files it now compiles successfully. Tested on Unreal Engine 5.3.
Here's the patch file: diff.patch
How to apply the patch:
put diff.patch in AnimatedTexturePlugin folder and open cmd in that folder
method1) if git is already installed
"C:\Program Files\Git\usr\bin\patch.exe" -p0 -i diff.patch
method2) using gnuwin download Patch for Windows and extract and rename patch.exe to apply_diff.exe
apply_diff -p0 -i diff.patch
Hey @HephaestusOwl ! Thank you for doing the 5.3 fix. I see @neil3d merged it in. So now when I go here: https://github.com/neil3d/UAnimatedTexture5 and click the green code button, download the zip file, extract it and copy the plugins folder and paste in any of my 5.3.2 projects, it should work right? Or am I doing something wrong?
I tried this both in 5.2 and 5.3.2 and I get asked "Would you like to rebuild them now?" upon launching project and after clicking yes, it errors and closes "UAnimatedTexture5 could not be compiled. Try rebuilding from source manually."
Please do kindly help as its an emergency need for the plugin and I still only have it working only till 5.1.1. It doesn't compile on 5.2 or 5.3.2.
Built using UE 5.3.2.rar.zip Already compiled, just extract it in your 5.3.2 project Plugins folder.