negativeExponent
negativeExponent
> OK just to let you know I haven't forgotten about this, sorry about the time but I will get to this. its has been too long now. there are...
hope the changes for the libchdr for libreto's use is universal, so that other core would take advantage of it as well in a more consistent matter. i have sent...
with regards to issue with a variant of TMNT halting after the initial credits screen. it appears the WRAM in mappers are being initialized with FCEU_gmalloc() which its initial ram...
i understand the logic and its fine, although will be confusing in some cases where a game expects certain wram areas to be zero value and its not. Comparing in...
"Cats" issue is cause by incorrect nametable mirroring initial value... - https://github.com/TASEmulators/fceux/commit/4441f3cbdff2fabd397c2634a03a2d0b0d417931 "TMNT" was a wram init value when ram init is set other than 0. both issue fixed in...
in general, wram that has battery flag enabled (like TMNT) should be initialize with zero. wram can be randomized based on ram init setting only when cart has no battery...
fceux is not a "game specific" emulator, so it will not handle game specific byte changes like this. ask the rom patcher creator if specific rom areas has not been...
added mapper 174, fixed mapper 205 DONE as for mapper 176, ill just probably backport mapper 176 from fceumm and use that for all future iNES/NES2 headered mapper 176 rom...
It appears that this was reverted. Can we just provide pce cores with a system-based libchdr instead for platforms that works with it? The initial zstd was supported years ago...
pcsx-reamed has dont the same and updated libchdr without revert. can we use that libchdr deps instead for all pce cores? @LibretroAdmin @hizzlekizzle