neagix

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I couldn't make the 2.3 branches work correctly, maybe it needs a bit more effort. For the records, threading is commonly used for sound/music in a game (fade in/out and...

@aubade ok, somehow I missed this `shared static this()` trick. For now I have reverted to use a state machine (that I was trying to avoid) to animate effects and...

``` Performing "debug" build using dmd for x86_64. dsfml:system 2.1.1: building configuration "library"... dsfml:audio 2.1.1: building configuration "library"... dsfml:window 2.1.1: building configuration "library"... dsfml:graphics 2.1.1: building configuration "library"... dsfml:network 2.1.1:...

@Jebbs alright, so that's the problem. any idea if in D we can generate a better error when this happens?

Can you confirm that WPA2 is supported by the `b43` hardware? As far as I know, it's not. For the wired connections put in `/etc/network/interfaces.d/eth0`: ``` auto eth0 iface eth0...

AFAIK, some older wireless chipsets can do WPA2 TKIP but not AES, you might want to check that part too.

Will add this info to the README.

I have added in README that WPA2 doesn't work with AES, however according to this: http://en-americas-support.nintendo.com/app/answers/detail/a_id/498/~/compatible-wireless-modes-and-wireless-security-types > Wii > Wireless Frequency: 2.4 GHz Frequency > Wireless Modes: 802.11b, 802.11g >...

> I can verify it doesn't work with the Wii System menu Wait, I am getting confused here..it works or not on the Wii hardware? :smiley: For me it does...

Closing this as I released v0.3.2 which documents the Wi-fi better. For now I can only ACK that some configurations of Wi-fi do not work..not surprised either.