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Issue binding mesh to bones in Blender 2.8 Fedora
The Alt + Click is not binding any sprite to the selected bone. The function is not working. I have only been able to associate each sprite to the bone, when I make the association in the Collection panel. I'm running Blender 2.8 on Fedora 30.
Hi andres-ace, could you please provide a testfile which showcases the problem. That would help me track down the problem more easily.
You have to ways of binding bones to meshes. Select a bone and then alt+click on the desired mesh. Or: Select a bone and click on the bone icon in the COA Outliner next to mesh name. Does this method work?
The last method is working fine. I'm newie here, so I'm searching how to make a testfile, in order to send it. I'll send it later. Thank you.
Good to hear, that the other method works fine for your. If you want to prepare a file that does not work. Just setup a simple testfile where everything is setup just before your try to bind the sprite to a bone. Save that file and provide it here. I will than perform the same action as you and see if an error is thrown or what ever comes up. That way I can see whats happening.
Also could it be that Fedora uses the alt key as a global shortcut for something else?
If you are using XFCE or Gnome, you need to disable the predefined system "alt"+"mouse" shortcut (moving windows).
For Xfce see here: https://forum.xfce.org/viewtopic.php?id=2989 For Gnome use google.
@ndee85 any chance that we could configure this key binding in COA? Alt+Click is pretty much universal in Linux to move windows.
Literally every application is using ALT+Click as a shortcut to copy things or similar, I would rather change it in the Linux distro.
@magdesign that's "literally" incorrect. I've been using Linux exclusively for the past 20 years, across several distributions and desktop environments, and Alt+Click to move/resize windows has always been there, but applications requiring it for a core workflow are almost zero.
Over the years, a few apps (especially ported from other OSs) have tried to force every Linux user to change that key binding, but they eventually realized it was a very unreasonable proposition and either made it configurable or directly changed the default keybinding for Linux.
As of right now, I don't have any app installed that requires ALT+Click for anything important, except for COA Tools. There is a workaround, but the productivity is much worse. I actually went ahead and modified the source code to map the windows key instead of Alt, and got the productivity back, but not every Linux user is a programmer :/