Multi-Object-UV-Editing
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some fixes and improvements
- renamed "object" to "obj" to avoid confusion with python's object class
- Fixed bug where it would crash if one of the objects had 0 verts
- Fixed bug where it would only copy the active layer, even if multiple new uv layers were added
- Rely more on self.active_object and self.initial_objects, instead of context.active_object and context.selected_objects