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Added EC6 module handling and fixed up Blueprints

Open profK opened this issue 2 years ago • 0 comments

Will load and execute scripts with the extension .mjs as EC6 modules I hope its reasonably clean. I kept all my code to a new file except for the hook to invoke it.

This does make it a bit redundant but had the smallest impact on the original codebase.

I also made UJavaIsolate a UCLASS(BlueprintType) to expose it for creation in blueprints in UE5 and added a trivial Blueprint example

profK avatar Nov 25 '23 17:11 profK