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SDL Bindings for Haxe/CPP

hxsdl

SDL Bindings for Haxe/CPP

Compiling

Has only be tested on Windows/MSVC atm.

In order to compile you need to:

  • get SDL2 SDK (include+libs) and put it into hxsdl/SDL2 directory
  • get "glext.h" from (https://www.opengl.org/registry/) and put it in SDL2/include