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Request: Level editor ground-aware fill

Open ProPuke opened this issue 6 years ago • 0 comments

When using the fill mode in the level editor with a layer in Ground mode, it would be nice if it filled across all tiles of the same ground type, or had an option to do so, then you could easily fill within areas that used randomisation (as areas like grass and water often do)

ProPuke avatar Sep 19 '18 20:09 ProPuke