bevy_prototype_networking_laminar
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Testbed client behavior is broken on Bevy 0.1.3
On the client connecting to the server, the cube disappears and either the plane or the camera moves around instead.
This appears to be an upstream issue with bevy
: https://github.com/bevyengine/bevy/issues/328
This issue has been fixed upstream in master
. This issue will remain open for tracking until we can upgrade to the next bevy
release.