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Networked Pong Example

Open ncallaway opened this issue 4 years ago • 0 comments

Build a simple two player pong game that can be played over the network. The goal of the pong example should be to demonstrate very basic gameplay functionality.

This should be a sample that can demonstrate basic interaction between components, but could also be built on for higher level networking plugins.

Therefore it should be:

  • deterministic, to allow for future deterministic lockstep
  • simple, to allow for it being a basic comprehensive demonstration of networking
  • able to demonstrate the diagnostic plugins by showing injecting latency

ncallaway avatar Aug 26 '20 22:08 ncallaway