bevy_prototype_networking_laminar
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Networked Pong Example
Build a simple two player pong game that can be played over the network. The goal of the pong example should be to demonstrate very basic gameplay functionality.
This should be a sample that can demonstrate basic interaction between components, but could also be built on for higher level networking plugins.
Therefore it should be:
- deterministic, to allow for future deterministic lockstep
- simple, to allow for it being a basic comprehensive demonstration of networking
- able to demonstrate the diagnostic plugins by showing injecting latency