zepeto-studio-kor
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[BUG] : Even with Set Scene Lighting, lowering the intensity of the light will make it darker. And the light value of iPhone and Galaxy is different.
Please tell us the version of the ZEPETO World package. (You can check the version in Unity > Window > Package Manager.) 1.3.0
Please tell us which version of the ZEPETO app is currently installed. (You can check the version in ZEPETO App > MY > Settings > Version.) 3.12.0
What features were you trying to implement? This is a problem that occurred while testing the scene movement function and testing with lighting.
What problem did you encounter?
This is a scene with three scene lighting. There was too much light in that scene, so I lowered the Intensity to 0.5 for both scenes and tested it. Then as soon as I move the scene, it definitely gets dark.
Also, the lighting results for iPhone and Android are different.
The quality you can check in the project settings is the same.
Please tell us your development environment. Windows 10 Pro AMD Ryzen 7 5800X 8-Core Processor 3.80 GHz RAM 64.0GB
iPhone 8+ Galaxy A21
Please attach the implemented code. If you have a screenshot, please attach it.
[From here, the bottom two are iPhone photos.]
[From here, the bottom two are photos of the Galaxy.]
In Unity, the lighting looks different when the scene is moved, on the iPhone it looks the same even when the scene is moved but dim, in the Galaxy it looks the same even when the scene is moved, but both are bright, and I can't figure out which build is correct.
혹시 Fog Light 나 ambient Light 도 써보셨을까요?
아뇨 해당 라이트는 써보지 않았습니다