Navaron Bracke

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Does this occur if you run it natively on MacOS (`flutter run -d macos`) ? And what MacOS / XCode version do you have?

I'll try to see if this reproduces locally with only a texture, as we do not directly create a MTLTexture in the plugin.

Aha, then it might be an iPad-specific issue. I'll try to get hold of one to see if I can repro the crash.

@Maatteogekko If you set up a fresh Flutter project that sets up a Texture, using the TextureRegistry (you can look at how the plugin does it), and then run it...

Interesting, perhaps the TextureRegistry hits a validation error there. Since this probably points to a bug in how the MTLTexture is used (hence the validation error), I wouldn't directly put...

@Maatteogekko does this crash happen when you switch to Flutter's master channel? See https://github.com/flutter/engine/blob/4f217e1f9afed45f50454de68fe4b8ea6a42a4da/impeller/renderer/backend/metal/allocator_mtl.mm#L143-L173 for context in the engine.

@Maatteogekko and @cristianms Could you provide the output of `flutter doctor -v` ? This will help me with the full setup information to investigate further. In the meantime, I filed...

This was reported upstream, as it is a bug with Flutter's Texture allocator for Metal. I'll try to get a minimal reproduction sample so that it can be investigated over...

This has been fixed for mobile, as part of https://github.com/juliansteenbakker/mobile_scanner/pull/880 This PR is included in release 3.5.5. On Android, the plugin requests permission again if the permission is "denied". On...

Is this still an issue for anyone running mobile_scanner 3.5.5 or higher?