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InputEvent.lua for mpv-player, enhanced input.conf with better, conflict-free, low-latency event mechanism.

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Until now I've used mpc but mpv is so much more configurable, one of the last things that I need to set is a mouse control. Ideally I would like...

使用 Property Expansion 语法的时候,解析出来命令可能为空,执行空命令控制台会有报错。 ![屏幕截图 2024-05-12 150921](https://github.com/natural-harmonia-gropius/input-event/assets/45035465/0f7e5209-294e-45c6-ba4c-708fd4ee6d4d) 比如这种需求,在idle界面时左键不触发切换暂停,命令是空的干脆不执行,避免控制台报错。 ```json [ { "key": "MBTN_LEFT", "on": { "click": "${?idle-active==no:cycle pause}", "double_click": "cycle fullscreen" } } ] ```

> MBTN_LEFT cycle pause #@click > MBTN_LEFT cycle fullscreen #@double_click > MBTN_LEFT_DBL ignore # avoid conflicts Using it is good enough for play/pause and fullscreen but when I drag window...

> For same key, events will be merged with existing events. I dislike this, shouldn't pollute to existing binds. every source should make changes in its own field. - add...