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Completion for Swift projects via SourceKit with the help of SourceKitten

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Hey, First of all I really appreciate the work you're doing on this. Would love to be able to use Emacs for all my Swift dev :) Just had a...

Hey guys. I'm supper new to emacs and I don't know how to make this package work. I've installed SourceKitten, SourceKittenDaemon and the company-sourcekit package, but I don't know to...

I don't know if the development of this package is stopped. The last commit date on master branch was 7 months ago (Jun 5, 2016). Is there a change to...

There already exist backends for swift auto-completion on Linux, such as: https://github.com/oblitum/swift-ycm-core And sourceKitten have Linux support already: https://github.com/jpsim/SourceKitten/issues/179 Is it possible to use it (sourceKitten directly or any small...

When ```elisp '(request-backend (quote url-retrieve)) ``` it not work with `localhost`, but work with `0.0.0.0`. https://github.com/tkf/emacs-request/issues/76

I have ```elisp (setq company-backends '(company-files company-keywords company-capf company-yasnippet company-abbrev company-dabbrev company-dabbrev-code)) ``` and ```elisp (defun company-sourcekit-init () "Enable sourcekit backend for company." (eval-after-load 'company '(add-to-list (make-local-variable 'company-backends) 'company-sourcekit))) (add-hook...

I import [ZipZap](https://github.com/pixelglow/ZipZap) in my workspace If i type `entry.` can't complete. ``` import Foundation import ZipZap let filename = "test.zip" if (FileManager.default.fileExists(atPath: filename)) { var url = URL(fileURLWithPath: filename)...

Copied from https://github.com/nathankot/company-sourcekit/issues/15

``` func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool { // Override point for customization after application launch. NSOBjec return true } ``` Typing NSObject doesn't trigger completion until...

``` swift import Foundation let x = "Hello" func test(x: String) -> String { return x + " World" } let y = te // Completion doesn't work ``` But...

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