godot_sound_manager icon indicating copy to clipboard operation
godot_sound_manager copied to clipboard

A simple music and sound effect player for the Godot Engine

Results 2 godot_sound_manager issues
Sort by recently updated
recently updated
newest added

When playing multiple sounds simultaneously, only play once. This should be an optional feature, perhaps implemented as a parameter for PlaySound().

enhancement

**Describe the bug** When playing a sound with SoundManager.play_sound() using an AudioStreamRandomizer as the audiostream resource the addon will error on the third use of play_sound() at sound_manager/abstract_audio_player_pool.gd on line...

bug