godot_dialogue_manager
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Requesting the ability to fold/unfold title blocks
Describe the solution you'd like Well it's failry simple, It's kinda the same thing that we have with the godot script editor where you can fold/unexpand blocks of code such as functions and classes only this time inside the dialogue text editor to fold titles. I dont know if it's an easy task to do but this would really help games with lots of dialogs
That might have to wait for version 2 when I move to Godot 4. The folding in the TextEdit
component in Godot 3 doesn't seem to work properly.
Unfortunately, the folding in Godot 4 is limited to indented blocks so I'm not going to be able to fold titles. With the way titles now work in version 2 (as general markers) it probably doesn't make as much sense to fold them any more anyway.