open-reckless-drivin
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Get level one working!
This issue tracks the steps between versions 0.0 and 0.1. The milestone will be a playable (though not necessarily complete) level one. Here are things that will not be targets at the moment to keep things simple:
- sounds
- preferences
- main menu
- text effects?
Here is what needs to be done. I expect this list to grow as I dive deeper into the code
- [x] Raylib for 2D drawing, input, and windowing.
- [ ] Reading key events
- [x] Load level data
- [x] Structuring the code in an intelligent manner (in other words, remove as many of those C globals as possible)
- [ ] Player movement
- [ ] Collision detection
- [ ] Other objects (cars, powerups, etc)
If I reach a point where the player's car can be driven around, but other things are missing, I will still consider that a success and probably tag a 0.1 anyway.