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hair parts aren't following the rig

Open saaciujsdh opened this issue 2 years ago • 3 comments

after the parenting part, i tested it by moving the waist part of the rig. The model is moving fine but for some reason, the extra parts of the hair did not move image_2023-12-22_224325564

saaciujsdh avatar Dec 22 '23 14:12 saaciujsdh

That's because when you generate the rig, The hair bones are ignored and stay in the original rig. You have to separate the hair bones from the original rig, join the hair and rigify rigs, and parent the hair bones to the head. (Hope I explained it well. I can show you the fix to this though a video if you're confused)

Cappyadams avatar Mar 27 '24 12:03 Cappyadams

I would appreciate a video ... that would be really helpful :)

That's because when you generate the rig, The hair bones are ignored and stay in the original rig. You have to separate the hair bones from the original rig, join the hair and rigify rigs, and parent the hair bones to the head. (Hope I explained it well. I can show you the fix to this though a video if you're confused)

Pawana93 avatar Mar 27 '24 19:03 Pawana93

I would appreciate a video ... that would be really helpful :)

That's because when you generate the rig, The hair bones are ignored and stay in the original rig. You have to separate the hair bones from the original rig, join the hair and rigify rigs, and parent the hair bones to the head. (Hope I explained it well. I can show you the fix to this though a video if you're confused)

Due to github being dumb, I had to upload the video to MEGA. I hope the vid helped! <3 https://mega.nz/file/y2ZSiIZQ#ouCggjDDX-3kCecZJO28NKxqv5rm4m5Rbqs6KovcWIg

Cappyadams avatar Mar 27 '24 21:03 Cappyadams

Hello! Apologies for the late reply. This issue occurs when the armature modifier for the meshes is after the MToon shaders, and not before. Please see Step 5 in the README under Parenting the meshes to the armature.

I'm closing this issue for now. Feel free to reopen if this doesn't work!

nanoskript avatar Jun 16 '24 11:06 nanoskript