nestang
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Elite rendering issues
This is probably already known, but just in case. Elite's background bitmaps are rendered at an offset of around half a screenheight. I t would be great to be able to play Elite in one of it's original forms. There is probably an mid screen mode switch involved. As it's one of the best documented game codes this might be helpful: https://www.bbcelite.com/nes/ https://github.com/markmoxon/nes-elite-beebasm