nSkinz icon indicating copy to clipboard operation
nSkinz copied to clipboard

paintkit name problem

Open madlifer opened this issue 7 years ago • 4 comments

cant get chinese all skin name is ???

madlifer avatar Jun 03 '17 11:06 madlifer

That's because it uses unicode. Fixing it would be too much of a hassle for what it is. It still says the English name in parenthesis.

wthueb avatar Jun 03 '17 15:06 wthueb

@wi1h imgui supports unicode in utf8, and the way i convert names (codecvt) from UCS2, special chars are perfectly preserved, there is just simply no font loaded for that region in imgui.

namazso avatar Jun 04 '17 02:06 namazso

After waiting an eternity for imgui to load GNU Unifont, both chinese and japanese characters display perfectly pic Unfortunately ImGui doesn't ( yet, ocornut/imgui#1010 ) allow only loading needed glyphs, and loading fonts for every language takes very long. Until there is no better solution this is considered to work like this by design. I might push a commit later to fix Dragon King since that affects all languages.

namazso avatar Jun 04 '17 03:06 namazso

That's because it uses unicode. Fixing it would be too much of a hassle for what it is. It still says the English name in parenthesis.

I'm just used to English names of weapon skins. How should I modify the source code so that the abnormal display in Chinese could change to English names? Thanks for your help in advance.

LonelyDreamr avatar Mar 10 '20 12:03 LonelyDreamr