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v3.4.0 Eevee crash

Open nalexandru opened this issue 2 years ago • 8 comments

Issue reported by @waltage80 on the release discussion.

blender_debug_output.txt blender_system_info.txt bug.crash.txt

nalexandru avatar Dec 18 '22 11:12 nalexandru

@waltage80, based on your last comment from the discussion page i suspect that the cause of this crash is the "Limit Size" option from "Preferences -> Viewport -> Textures" as mentioned in this bug: https://developer.blender.org/T103075 from Blender's bug tracker.

Since you have reset your preferences, can you try turning that option on and see if it causes the crash ?

nalexandru avatar Dec 18 '22 11:12 nalexandru

YES!!! this option is causes the crash of Eevee! if texture limit below texture size - Eevee crush Blender

waltage80 avatar Dec 18 '22 12:12 waltage80

OK. In this case the Blender developers are aware of it, and it will probably be fixed for v3.4.1.

nalexandru avatar Dec 18 '22 12:12 nalexandru

Are you sure that BF know about this?

waltage80 avatar Dec 18 '22 12:12 waltage80

Yes, the link to the bug report is in the second message of this issue.

nalexandru avatar Dec 18 '22 12:12 nalexandru

3.4.1 does not solve this problem why they release this?

waltage80 avatar Dec 30 '22 20:12 waltage80

I am not part of the Blender dev team, my original comment regarding 3.4.1 was speculation based on the fact that it's marked as a high-priority issue. Please ask your question on their bug tracker (the report for this issue is at the link in the second comment).

nalexandru avatar Jan 02 '23 12:01 nalexandru

thank you

waltage80 avatar Jan 02 '23 16:01 waltage80