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GLB Export Error Mesh & Node Animation

Open Atsutakemura opened this issue 2 years ago • 6 comments

Hello I need help with GLB-Exporter of Blender. On one of my .blend-files the model with an animation per mesh/node cannot be exported in .gITF/-GLB-Format.

The error I get:

glbexporterror

I hope you can help me out, what I am doing wrong :)

Atsutakemura avatar Sep 05 '22 14:09 Atsutakemura

What version are you using ? If it is 3.2.2, can you reproduce the error with the 3.3.0 release candidate ?

nalexandru avatar Sep 06 '22 02:09 nalexandru

I do get the exact same error message

Atsutakemura avatar Sep 07 '22 14:09 Atsutakemura

Please upload the blend file and describe the steps (the glTF export settings) to reproduce the error.

nalexandru avatar Sep 08 '22 01:09 nalexandru

Blend-file:

https://github.com/Atsutakemura/Nabuna/blob/main/assets/models/nash.blend

Regarding the export settings, I left everything standard.

Atsutakemura avatar Sep 09 '22 13:09 Atsutakemura

This error also occurs on the stock version of Blender 3.3 (from http://blender.org) on Windows 10. It is likely that the problem may be in the exported model itself. At least a regular cube with a simple animation is exported successfully.

Loriem avatar Sep 09 '22 19:09 Loriem

In addition to Windows 10, this can also be reproduced on non-Windows systems. It appears similar to this one: https://developer.blender.org/T100909. Since fixing bugs that are not specific to Windows 7 is out of scope for this project I suggest you add your file to the issue on Blender's tracker.

I was able to export the model as GLB after unchecking "Always Sample Animations":

exp

nalexandru avatar Sep 14 '22 17:09 nalexandru