aframe-physics-system
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remove shape2mesh and use debug cannon-es-debugger
https://github.com/react-spring/cannon-es-debugger
I think I prefer the API of shape2mesh — with cannon-es-debugger
it is not clear how to turn off the debugging mode after its meshes are added to the scene. Perhaps they'll change this, but since shape2mesh is working well enough for now I'm in no hurry to replace it.