Laurin Quast
Laurin Quast
It is possible to lose the map, we should probably set some restrictions. See https://use-gesture.netlify.app/docs/options#bounds
just dumping JSON to the file system might be ok for now, but I am concerned that with an increasing amount of notes/maps loading all those files at startup adds...
My players requested persistent storage on the server, that survives a browser cache bust. I want a simple solution that does not require setting up a e-mail server for sign...
This issue only exists for hosting images for docs/readme.  
Due to Corona, we had to move our game online. Currently, we use discord, but we love our dice and miss them. Unfortunately, current tools for rolling dice are either...
extracted from https://github.com/apclary/dungeon-revealer/issues/132 > Ctrl+Z Undo (Probably a new feature for a Undo/Redo Stack) Ctrl+Y Redo
When running dungeon-revealer on a different network and bad upload speed it might be handy to have some kind of an indicator that shows the progress of the upload.
An export map with all tokens/linked notes would be nice. > We could even go further and define a map format (e.g. simple zip with map image and settings.json) that...
toggle modal to a full-screen editor with split-view for markdown and rendered HTML.
While adding new features the complexity is steadily increasing. I feel pretty comfortable while working with typescript and GraphQL. I am also convinced that introducing both to this project will...