nosamu

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Seems like this was fixed sometime in January.

@CapitaineBidouille Support for AVM1 XMLSocket has just been added (on desktop only for now) and will be available in the next nightly build. Can you try it out and let...

@CapitaineBidouille Sorry for the late response. If this problem is still occurring for you, can you run Ruffle from the command line and provide the debug output? You'll need to...

Yes. That means nothing has changed. So the issue should not be closed.

This still isn't working after the upcoming FLV PRs because of some unimplemented AVM1 video features.

Super Stacker seems to be working perfectly now! Where is My Beard is still broken though.

This game needs BitmapData.draw with blend modes: `[WARN ruffle_core::avm1::globals::bitmap_data] BitmapData.draw with blend mode - not implemented`

This was regressed by #9301