text2image-gui
                                
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                        Inpainting using entire canvas size causing weird results
When you mask an image, it uses the whole original canvas size as a base.
I'm not sure how to explain it or the technical terms, but I will try.
Say I want to put "a person" into a scene, it will render it to the whole base image size, then just mask part of that person into the scene (usually part of the body or face)
Other in-painters using the exact same models will render it to the mask size, or something similar and put the whole person into the mask.
Yours:

Others:

Same prompt, tried multiple times with same and different seeds and iterations.