Animesh

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Yes, I have also implemented this in my player for error casss. However for the 'loading too long' part was very difficult for me to implement I tried many tricks...

> Duplicate of #397 This is #397

Issue seems to be fixed. Tested on : - piped.video - garudalinux.org (edit : [failing with authorisation errors](https://piped-proxy.garudalinux.org/videoplayback?expire=1692527517&ei=PZfhZICQN7KH6dsPsayZmA4&ip=116.202.208.112&id=o-AE9-zwDnCVqb7n7bf_8dcOorKLOYAE7VnPGOkWTzZSfe&itag=249&source=youtube&requiressl=yes&mh=BW&mm=31%2C26&mn=sn-4g5ednz7%2Csn-h0jeenl6&ms=au%2Conr&mv=m&mvi=4&pl=17&initcwndbps=520000&spc=UWF9f_N1Jb5brb9vJHaIqmRVXlew_n8&vprv=1&svpuc=1&mime=audio%2Fwebm&gir=yes&clen=2704356&dur=408.381&lmt=1574756811747966&mt=1692505501&fvip=3&keepalive=yes&fexp=24007246%2C24362685%2C51000023&beids=24350017&c=ANDROID&txp=5531432&sparams=expire%2Cei%2Cip%2Cid%2Citag%2Csource%2Crequiressl%2Cspc%2Cvprv%2Csvpuc%2Cmime%2Cgir%2Cclen%2Cdur%2Clmt&sig=AOq0QJ8wRQIgZiP4wUo7xEbUpqPbCgYNV5rzkOQz0BXBf7c3xxRj2AMCIQCrdEIg_Bu2bv_oKtUAWmZYKGpk9wH0aR8j-BrMRnRnFw%3D%3D&lsparams=mh%2Cmm%2Cmn%2Cms%2Cmv%2Cmvi%2Cpl%2Cinitcwndbps&lsig=AG3C_xAwRQIgPaoRwPCLvFKbHArgyzRJnFNk1VQPUQB5D9-eKoV8AEICIQCwThDeP1iNTpUto6-oYIxSLPua-sQ0S6zyFgy_K5hyeA%3D%3D&cpn=PVKoetfzkY2YJIOh&host=rr4---sn-4g5ednz7.googlevideo.com)) - privacydev.net - adminforge.de

> - [ ] iOS Safari Is it the duration bug? I'm working on my own [project update](https://github.com/n-ce/ytify/pull/187) and I'm having this issue.

My phone is entry level so I downloaded a video player to play an AV1 video file via software decoding, to my surprise it was running on hardware decoding. Later...

> The only problem is why they put AV1 to MP4 not with WEBM/OPUS? WEBM/OPUS/AV1 will give better compression I hope they'll re-encode all their videos to WEBM/AV1. MP4 /...

@opusforlife2 Can you discuss about this? 1. Setting for `UltraLow Bandwidth Audio Mode` for 50kbps Opus Background Playback, I use vanced only for this one reason. 2. Setting for `Forced...

Reasoning is clear For no. 1. Data speed reduces to theoretical 64kbps (actual 55kbps), currently no other app than the youtube app itself can stream audio smoothly at that speed....

Turns out this is a good solution. But if you want it to load at the earliest, [the previous way](gist.github.com/n-ce/e4b7660422f0dfa61d3e9ddd73097d28) is still the best.