gmic-blender
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Consider Texture paint area G'MIC effects panel
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Idea: add G'MIC filters for any paintable canvas
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Possibly shorter time to market than compositing nodes.. Unsure yet.
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Backend: gmic-py: load canvas buffer, modify it using a G'MIC / Python Blender UI panel, push it back to canvas
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Inpsiration:
- https://docs.blender.org/manual/en/dev/sculpt_paint/texture_paint/index.html?highlight=paint
- https://bpainter.artbyndee.de/
- https://github.com/blender/blender-addons/blob/master/paint_palette.py
"location": "Image Editor and 3D View > Any Paint mode > Color Palette or Weight Palette panel"
"description": "Palettes for color and weight paint modes",
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Related to this Twitter conversation: https://twitter.com/myselfhimself/status/1311968945419751424