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Consider Texture paint area G'MIC effects panel

Open myselfhimself opened this issue 3 years ago • 0 comments

  • Idea: add G'MIC filters for any paintable canvas

  • Possibly shorter time to market than compositing nodes.. Unsure yet.

  • Backend: gmic-py: load canvas buffer, modify it using a G'MIC / Python Blender UI panel, push it back to canvas

  • Inpsiration:

    • https://docs.blender.org/manual/en/dev/sculpt_paint/texture_paint/index.html?highlight=paint
    • https://bpainter.artbyndee.de/
    • https://github.com/blender/blender-addons/blob/master/paint_palette.py "location": "Image Editor and 3D View > Any Paint mode > Color Palette or Weight Palette panel" "description": "Palettes for color and weight paint modes",
  • Related to this Twitter conversation: https://twitter.com/myselfhimself/status/1311968945419751424

myselfhimself avatar Oct 03 '20 15:10 myselfhimself