Ming Iu
Ming Iu
Look at how to clean-up resources properly. Perhaps make glTF files into Texture objects so that they can reuse the Texture garbage collection stuff too?
It looks like PIXI is able to recover from losing its GL context, so add support for that to the plugin.
Make a utility for putting multiple models in a single glTF file so that they can be transferred more easily. See if there are any performance wins possible by having...
It should theoretically be possible to increase performance slightly by batching together models for rendering. Then optimizations such as rendering the opaque parts of the same model together could be...
Since the plugin already contains a barebones glTF file loader, it could be extended to read in general 3d meshes.
Provide better support for all the different ways that the Pixi API provides for transforming shapes. In particular, think about anchors, which are a little strange for glTF since 3d...
glTF files can store animations. Look into whether Omber glTF files can be animated in a 3d program and then have those animations be played back in Pixi
It looks like Draco should offer some good compression rates that should push file sizes to be below those of compressed raster formats while still allowing for zooming in to...