mxaddict
mxaddict
Gamescope fixes the black bars, but mouse input it wonky when running 4:3 On Mon, Aug 19, 2024, 1:56 AM polluxau ***@***.***> wrote: > Using gamescope can fix this also...
gamescope running at native res, in game res and nested res set to 1920x1440 gamescoperun -W 2560 -H 1440 -w 1920 -h 1440 %command% -w 1920 -h 1440
When running in gamescope, the bars are gone, but sensitivity for mouse input is half when moving left and correct speed when moving right.
And steam overlay does not work when using gamescope, even when setting --steam/-e
When running gamescope with auto backend it freezes when changing focus Running gamescope with backend sdl works Running gamescope with backend wayland it crashes
Yes, I have scaler set to stretch, but can't play due to sense issue. Currently I just play without gamescope and just set my desktop display res to 4:3 before...
Then reset my display res after playing
This issue seems to also be specific to just cs2's implementation of source2 game engine, as dota 2 does not have this issue. Running dota2 in 4:3 works perfectly (Not...
It might make sense to have hyprlock tell dbus that the system is awake when it unlocks (Not sure how that would be done though) Or maybe hypridle can watch...