portal64-still-alive icon indicating copy to clipboard operation
portal64-still-alive copied to clipboard

Wall rendering bug with portal at specific position

Open Deconimus opened this issue 11 months ago • 3 comments

Version of the game

  • latest
  • (tested it with previous versions, also happens at e.g. c90b8ba)

Original Hardware or Emulator?

Emulator. Both Project64 3.0.1 and RMG 0.5.7

What is the bug?

Placing portals at specific locations at the very edge of a surface can cause rendering bugs for the surface. It almost looks like the surface is being re-triangulated around the portal with some faces becoming invisible/removed.

Steps to reproduce the behavior:

  1. In test chamber04
  2. Shoot Portal at right wall near the pit, right on the edge of the wall
  3. See through the wall

https://github.com/mwpenny/portal64-still-alive/assets/2451901/8f8e02f1-8465-4ecc-845c-46cd95a493f6

Deconimus avatar Mar 04 '24 13:03 Deconimus