Mathieu Westphal
Mathieu Westphal
**Describe the bug** F3D (and VTK) segfaults on a FBX containing textures **To Reproduce** Steps to reproduce the behavior: 1. Open the file using `./bin/f3d --dry-run /home/glow/f3d/src/testing/data/robot_kyle_walking.fbx` 2. segfault **Expected...
**Context** F3D is a tool that let user visualize 3D models easily. Having a mobile android version would be benificial for the project. A simple idea would be able to...
**Context** F3D has many continuous integration that are run in the pull requests. It could always be improved though, in this issue we list the different CI ideas that could...
Recently introduced VTK modules would let us run unit test on them. It would be nice to add some unit tests.
Warning on quit: `./bin/f3d "--interaction-test-record=/home/glow/f3d/build/Testing/Temporary/interaction.log" "--dry-run" "/home/glow/f3d/src/testing/data/cow.vtp"` - press q ``` Generic Warning: In /__w/f3d/f3d/dependencies/vtk/Common/Core/vtkObject.cxx, line 567 Passive observer should not call AddObserver or RemoveObserver in callback. ``` Valgrind report...
When using `--animation-autoplay` and `--output`, write multiple png files, and rely on filename templating to writing different files.
eg : `f3d ./files/* --output=output.png` Could create output_0.png, output_1.png ...
Currently, when changing/reloading a file, all options are reset, it could be nice to be able to keep the dynamically set options from one file to another.