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Ghost Hit on Muse Sounds Drum Kit can be a bit louder to hear in ensembles

Open AuraDJ opened this issue 1 year ago • 8 comments

Issue type

Muse Sounds bug

Description with steps to reproduce

  1. Add Round Brackets to Snare Drum (or any other Drum that can be affected by Brackets)
  2. Start Playback

Supporting files, videos and screenshots

https://github.com/user-attachments/assets/73e53054-de43-47af-a792-d352d98b7b6b

Muse Sounds Drumkit vs Touhou Soundfont (Ghost hit mapped to 105) (Score can be downloaded on musescore.com)

What is the latest version of MuseScore Studio where this issue is present?

4.4.0-242390800

Regression

No.

Operating system

Windows 10

Additional context

No response

Checklist

  • [X] This report follows the guidelines for reporting bugs and issues
  • [X] I have verified that this issue has not been logged before, by searching the issue tracker for similar issues
  • [X] I have attached all requested files and information to this report
  • [X] I have attempted to identify the root problem as concisely as possible, and have used minimal reproducible examples where possible

AuraDJ avatar Aug 27 '24 11:08 AuraDJ

The ghost notes in the MuseSounds drum kit stave mapped to a different pitch? They will not play if that is the case. Needs to be 38 with a parenthesis.

zacjansheski avatar Aug 27 '24 12:08 zacjansheski

https://github.com/user-attachments/assets/7bcf26ef-25ac-4722-aef6-8ef7947b8996

zacjansheski avatar Aug 27 '24 12:08 zacjansheski

This issue appears to be specific to the Touhou Soundfont. Unfortunately, we don't currently plan to address it.

bkunda avatar Aug 27 '24 13:08 bkunda

The issue is, that the ghost notes from Muse Sounds are barely hearable. The Touhou font is only here for a comparison as it represents the soundfont alternative. (Edit: the mapping also doesn't play a role)

AuraDJ avatar Aug 27 '24 13:08 AuraDJ

Can you provide the score? In the video I shared, I think the ghost notes are appropriately audible

zacjansheski avatar Aug 27 '24 13:08 zacjansheski

The problem is, that while it is barely audible, when you hear to the drum kit in isolation, it becomes completely inaudible, once you mix in other instruments. When it should be barely audible, when other instruments are mixed in. In other words: while the current loudness is more realistic (for the quietest possible played ghost notes). It becomes too quiet for a full band mix. It even gets nearly lost in a full drum mix.

AuraDJ avatar Aug 27 '24 15:08 AuraDJ

Thank you, I see what you mean, I'm convinced we can bump them up a bit, but not by much.

zacjansheski avatar Aug 27 '24 15:08 zacjansheski