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Accidentals probably should not be applied to non-pitched percussion
Issue type
UX/Interaction bug (incorrect behaviour)
Bug description
It would be best to disable using accidentals on non-pitched percussion.
Steps to reproduce
- Open a score with Drum Kit
- In note input mode, use minus to engage the flat accidental
- Write a HiHat note, it is triple-flat (no change in playback)
Also you can select a note and then click the accidentals for some general midi fun.
Screenshots/Screen recordings
https://github.com/musescore/MuseScore/assets/69917893/abc59bd5-49a8-4530-9641-4d4b9b9dd7f4
MuseScore Version
OS: macOS 14.4, Arch.: x86_64, MuseScore Studio version (64-bit): 4.4.0-241280301, revision: github-musescore-musescore-63d04f9
Regression
No.
Operating system
Mac OS 14
Additional context
No response
When I imported some Apple Logic drum parts through MusicXML, there were some accidentals. Attached shows how notes connect to the GM midi standard. I hope MuseScore can expand (instead of limiting) to all of the GM parts, which includes accidentals. Musescore supports most of them.
The source of the photo is https://support.apple.com/en-gu/guide/logicpro/lgsia2ae90f1/mac
@TeeDeeY none of that should, in sheet music that humans read/play, be notated with accidentals. To support import, those midi pitches would need to be mapped on a percussion instrument and properly ID'd. (Most of them are mapped on the "Large Drum kit"). I think a GM kit that supports that specifically would be a feature request that should be logged separately.