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Body Harvest -- Can't Traverse Bridges

Open richard42 opened this issue 9 years ago • 10 comments

Originally reported on Google Code with ID 408

Describe your system:
 - Operating System (be specific): Windows 7 Home Premium
 - Machine type (32-bit or 64-bit): 64-bit
 - Mupen64Plus version: v1.99.4
 - Plugins used: defaults

Describe the problem:

I can't get over bridges in vehicles when playing Body Harvest. The vehicle falls through
the bridge. I'm assuming it's the same on foot

Please provide any additional information below.

Reported by dave.rosca on 2011-01-06 06:18:40

richard42 avatar Aug 14 '15 05:08 richard42

Interesting bug but this is not due to mupen64Plus. :)

Did you have this prob with others emulators?

Reported by dorian.fevrier on 2011-01-20 18:08:22

  • Status changed: Invalid

richard42 avatar Aug 14 '15 05:08 richard42

This has been happening with all emulators for a long time. Project64,
mupen64plus, and others I can't even recall their names.

Reported by dave.rosca on 2011-01-21 00:16:45

richard42 avatar Aug 14 '15 05:08 richard42

You should find help in n64 forums.

This is a bug tracker for mupen64plus emulator.

Reported by dorian.fevrier on 2011-01-23 18:38:28

richard42 avatar Aug 14 '15 05:08 richard42

There's been plenty of forum topics about this, but nothing resolved. Any
emulator, video plugin, or rom variation I've used has the same result.

Reported by dave.rosca on 2011-01-24 07:11:42

richard42 avatar Aug 14 '15 05:08 richard42

Any emulator, video plugin, or rom variation I've used has the same result. << This
is normal, this don't seem to be an emulator prob.

I suppose this prob exist on the original game, even if you play on a "real" N64.

Reported by dorian.fevrier on 2011-01-25 16:36:04

richard42 avatar Aug 14 '15 05:08 richard42

I actually played the game on the N64, and it didn't have the problem. If
it's not an emulator problem, I guess maybe the cartridge has some extra
hardware like how star fox on snes had the super fx chip.

Reported by dave.rosca on 2011-01-25 18:00:32

richard42 avatar Aug 14 '15 05:08 richard42

The user seems to be right and this specific problem is only happening in emulators.
It doesn't make a difference that it happens in all emulators. And yes, this game was
unstable on the N64 but this problem didn't seem to be happen on the N64.

So this bug is not invalid (maybe a wontfix). See also https://groups.google.com/d/topic/mupen64plus/pBOu_faLVhc/discussion

Reported by [email protected] on 2013-12-15 12:08:10

  • Status changed: New

richard42 avatar Aug 14 '15 05:08 richard42

And it seems to be framebuffer related. For example use glide64mk2 and change the fb_smart
option to 0/1 for [Body Harvest] and restart the game and try to walk through walls/bridges

Reported by [email protected] on 2013-12-15 12:37:39

richard42 avatar Aug 14 '15 05:08 richard42

I have done extensive testing on this problem while working on my re-texture project.
I have finished Body Harvest both on console and emulation several times. I am an intelligent
and thorough person and would put in as much time as needed to support the resolution
of this problem. Though, I did all this testing/playing/retexturing using PJ64 1.7
and Jabo's video plugin. I have a ton of insight from experience on this issue. Here
is my "public" thread on the issue: http://www.emutalk.net/threads/45346-Body-Harvest-HD-texture-pack-WIP
. I also have a thread in the exclusive "Alpha build forum" at the PJ64 forums where
most of my testing info is stored. Let me know if my assistance would be of any value
in resolving this issue once and for all. Thank you. 

Reported by gitechbuffalo on 2014-07-17 14:17:02

richard42 avatar Aug 14 '15 05:08 richard42

Really, please let me know. My email address is gitechbuffalo @ gmail.com . I would
pay $100 or more to anyone who can resolve this issue, and I'm just a poor stay at
home dad. :)

Reported by gitechbuffalo on 2014-07-17 14:32:10

richard42 avatar Aug 14 '15 05:08 richard42