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Jet Force Gemini crashes at the end of Vela's boss fight

Open avengah opened this issue 3 years ago • 3 comments

I tried both versions: the GLideN64 version and the ParaLLEL version, and both crash at the same point. I have a save state just before the crash if anyone needs it. The GLideN64 version runs much better on my old PC.

As a temporary workaround, is there a way to convert save states to Project64 format? Thanks.

avengah avatar Feb 22 '22 21:02 avengah

Can you upload the save state? You might have to zip it for GitHub to accept it

loganmc10 avatar Feb 22 '22 21:02 loganmc10

Jet Force Gemini (U) [!].zip

I ended up copying the battery save into Project64 to get past that bit. I've tried using Dynarec, Cached Interpreter and Pure Interpreter and they all crash there. I've copied the save back into m64p with GLideN64 and hopefully it'll work from now on without issues. Thanks!

EDIT: It's actually possible to beat the boss from that state without it crashing, but it's very hard to do. Part of the final phase's attack pattern causes the crash, so if you use Tri-Rockets to kill it quickly, you can do it. Rosalie's GUI also crashes at the same place, with the Core Error message "Invalid operation exception in C opcode".

avengah avatar Feb 22 '22 22:02 avengah

I just tested this on a very recent build (using Rosalie's GUI with the ParaLLEl plugins), and I don't encounter a crash at any point during this boss fight or after it. May be it's been fixed.

GPDP1 avatar Dec 31 '22 04:12 GPDP1