hydra-p5
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A simpler P5 intergration for Hydra
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hydra-p5 issues
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This works: ```javascript p = new P5({ mode: "WEBGL" }) p.hide() s0.init({ src: p.canvas }) src(s0).out() p.draw = () => { p.background(0); p.normalMaterial(); p.push(); p.rotateZ(p.frameCount * 0.01); p.rotateX(p.frameCount * 0.01);...
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