zoom-zt2
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Aggregated list of effect modules
Below is an aggregated list of effect modules (ZD2) defined across the G1/B1/A1(X) FOUR type of pedal hardware (as opposed to G5n hardware type).
The list mostly coincides with what Zoom references for H8/R20 devices but with a few additional delays, cabinets, and X-pedals (H8/R20 don't support that).
In the list, w
denotes the wide-effects (take multiple pages of params), B
:Bass, A
:Acoustic sets, otherwise it's G
:Guitar implied, which includes common effects like ZNR. Effect name follows the effect's id; version, size, and DSP usage are also listed. It's possible to pull the effect descriptions but this would make the list excessively verbose. Instead, it may be more straightforward to refer to respective PDF effect references for G5n, B3n, A1X FOUR by the listed effect name.
In case anyone wonders about the stats: 303 ZD2 modules, total size: 7.2MB.
-
DYN: 16 (343.1KB)
-
FLT: 44 (740.9KB)
-
DRV: 39 (977.2KB)
-
AMP: 25 (1090.3KB)
-
CAB: 35 (1092.1KB)
-
MOD: 45 (943.2KB)
-
SFX: 9 (180.1KB)
-
DLY: 23 (505.6KB)
-
REV: 17 (340.3KB)
-
PDL: 22 (393.3KB)
-
AGM: 28 (765.3KB)
-
B (Bass): 69 (1707.5KB)
-
A (Acoustic): 66 (1609.6KB)
As such this list would NOT fully fit into G1/B1/A1X FOUR pedals, which only allow for 2.9MB of internal block storage. Oh, well, this little memory won't even fully fit the specific model-defined set thus requiring users to manage uploads and make those "sacrificial choices" etc.
Perhaps, someone may find a way to crystalize/curate this list into a more concise but still versatile sub-list(s) which would fit fully into the 2.9MB (~100 modules at average 30KB each). I understand not everyone needs to carry the whole variety in each of the categories, apart from the similarities and emulation strength of certain effects.
G1/B1/A1(X) FOUR
----------------
COMP.ZD2 13390 1.40 6.06% DYN "0x01000010.Comp"
RACKCOMP.ZD2 17444 1.40 7.93% DYN "0x01000020.RackComp"
SLWATK.ZD2 26806 1.50 5.88% DYN "0x01000030.SlowATTCK"
ZNR.ZD2 26307 1.50 4.73% DYN "0x01000040.ZNR"
MUTESW.ZD2 25898 1.40 7.76% DYN "0x01000050.MuteSW"
GRAYCOMP.ZD2 17632 1.40 21.93% DYN "0x01000060.GrayComp"
N_GATE.ZD2 24041 1.40 7.40% DYN "0x01000070.NoiseGate"
OPTCOMP.ZD2 14380 1.50 13.82% DYN "0x01000080.OptComp"
B BLACKOPT.ZD2 24887 1.40 15.51% DYN "0x01800010.BlackOpt"
B LMT1176.ZD2 27394 1.50 14.62% DYN "0x01800020.LMT-76"
B 160_COMP.ZD2 15903 1.30 13.73% DYN "0x01800030.160 Comp"
B DUAL_CMP.ZD2 15221 1.30 8.83% DYN "0x01800040.DualComp"
B MB_COMP.ZD2 30088 1.30 22.65% DYN "0x01800050.MB Comp"
B DCOMP.ZD2 24570 1.30 6.15% DYN "0x01800060.DYN Comp"
B GLAMCOMP.ZD2 20580 1.20 13.82% DYN "0x01800070.Glam Comp"
A ADVNR.ZD2 26774 1.00 5.35% DYN "0x01a01000.Adv.NR"
AUTOWAH.ZD2 16034 1.40 7.67% FLT "0x02000010.AutoWah"
RESONANC.ZD2 16039 1.40 8.65% FLT "0x02000020.Resonance"
CRY.ZD2 15076 1.40 6.42% FLT "0x02000030.Cry"
SEQFLTR.ZD2 19674 1.50 9.27% FLT "0x02000040.SeqFLTR"
w GT_GEQ1U.ZD2 18332 1.20 6.42% FLT "0x02000051.Gt GEQ"
w GTGEQ71U.ZD2 17772 1.20 6.24% FLT "0x02000054.Gt GEQ 7"
w STGTGE1U.ZD2 17289 1.20 11.68% FLT "0x02000061.St Gt GEQ"
PARAEQ.ZD2 15460 1.40 5.53% FLT "0x02000070.ParaEQ"
w PARAEQ2.ZD2 14882 1.00 4.81% FLT "0x02000071.ParaEQx2"
RNDMFLTR.ZD2 16860 1.40 8.92% FLT "0x02000090.RndmFLTR"
LOWPASSF.ZD2 17112 1.40 8.83% FLT "0x020000a0.LowPassFL"
EXCITER.ZD2 13371 1.50 9.45% FLT "0x020000b0.Exciter"
STEP.ZD2 14823 1.40 8.65% FLT "0x020000c0.Step"
LFO_FLTR.ZD2 16286 1.40 9.36% FLT "0x020000d0.LFO FLTR"
A AG_PUSL.ZD2 11816 1.00 7.40% FLT "0x02400001.AG PU SEL"
A DPZ_BA.ZD2 15377 1.00 10.52% FLT "0x02400010.BaDePiezo"
A FISH_EQ.ZD2 21244 1.00 6.77% FLT "0x02400020.Fish EQ"
A w BAGGSEQ.ZD2 30831 1.01 9.36% FLT "0x02400030.Baggs EQ"
A w BONE_EQ.ZD2 28379 1.01 9.36% FLT "0x02400040.Bone EQ"
B B_ATWAH.ZD2 13797 1.30 7.71% FLT "0x02800010.BassA-Wah"
B Z_TRON.ZD2 14791 1.30 6.96% FLT "0x02800020.Z Tron"
B A_FILTER.ZD2 16324 1.30 7.85% FLT "0x02800030.A-Filter"
B BA_CRY.ZD2 15248 1.30 10.52% FLT "0x02800040.Bass Cry"
B w BA_GEQ1U.ZD2 17340 1.10 5.88% FLT "0x02800051.BassGEQ"
B w STBGEQ1U.ZD2 19836 1.10 7.98% FLT "0x02800061.St Ba GEQ"
B BA_PEQ.ZD2 14700 1.30 4.55% FLT "0x02800070.BassPEQ"
B SPLITTER.ZD2 14816 1.30 6.06% FLT "0x02800080.Splitter"
B LOW_EQ.ZD2 14325 1.30 4.81% FLT "0x02800090.Low EQ"
B HIGH_EQ.ZD2 15352 1.20 3.61% FLT "0x02800095.High EQ"
B ENV_FLTR.ZD2 30621 1.20 14.27% FLT "0x028000a0.EnvFilter"
A w EQ_HARM.ZD2 15765 1.00 6.77% FLT "0x02a00160.Hm GEQ"
A AWAH_HM.ZD2 16203 1.00 9.63% FLT "0x02a00162.Hm A.Wah"
A HARM_PRE.ZD2 12854 1.00 4.01% FLT "0x02a00164.Hm Preamp"
A B_MIC.ZD2 22167 1.00 9.81% FLT "0x02a00166.Hm Bullet"
A w EQ_AVN.ZD2 16750 1.00 6.77% FLT "0x02a00280.A.Vn GEQ"
A w EQ_EVN.ZD2 15867 1.00 6.77% FLT "0x02a00282.E.Vn GEQ"
A AWAH_VN.ZD2 17301 1.00 10.34% FLT "0x02a00284.Vn A.Wah"
A PZPREVN.ZD2 16002 1.00 6.55% FLT "0x02a00286.VnDePiezo"
A w EQ_TP.ZD2 18488 1.00 6.77% FLT "0x02a00380.Tp GEQ"
A w AWAH_TP.ZD2 16901 1.00 10.17% FLT "0x02a00382.Tp A.Wah"
A w EQ_SAX.ZD2 15744 1.00 6.77% FLT "0x02a00410.Sax GEQ"
A AWAH_SAX.ZD2 16124 1.00 7.67% FLT "0x02a00412.Sax A.Wah"
A w ATK_FLT.ZD2 23187 1.00 13.82% FLT "0x02a00414.SaxAtkFlt"
ANTI_FB.ZD2 11485 1.00 5.80% FLT "0x02fffff0.Anti FB"
TS_DRIVE.ZD2 18793 1.40 17.12% DRV "0x03000010.TS Drive"
EP_STOMP.ZD2 17262 1.40 14.09% DRV "0x03000020.EP Stomp"
RCBOOST.ZD2 21931 1.50 16.40% DRV "0x03000030.RC Boost"
GOLD_DRV.ZD2 31233 1.30 22.83% DRV "0x03000040.GoldDrive"
SWEETDRV.ZD2 29241 1.30 30.76% DRV "0x03000050.SweetDrv"
DYNDRIVE.ZD2 30178 1.30 22.73% DRV "0x03000060.DYN Drive"
REDCRUNC.ZD2 21666 1.30 19.08% DRV "0x03000070.RedCrunch"
MTLWRLD.ZD2 27652 1.30 13.91% DRV "0x03000080.MetalWRLD"
TB_MK15.ZD2 39503 1.30 21.76% DRV "0x03000090.TB MK1.5"
OCTFUZZ.ZD2 26359 1.30 33.43% DRV "0x030000a0.OctFuzz"
SPTBOOST.ZD2 18298 1.30 15.43% DRV "0x030000b0.SpotBoost"
ACOSIM.ZD2 26014 1.30 13.91% DRV "0x030000c0.Aco.Sim"
NYC_MUFF.ZD2 17440 1.40 15.16% DRV "0x030000d0.NYC Muff"
BGTHRTTL.ZD2 23761 1.30 29.07% DRV "0x030000e0.HG THRTTL"
BG_GRID.ZD2 20196 1.30 17.83% DRV "0x030000f0.BG GRID"
DIST_1.ZD2 24865 1.30 15.78% DRV "0x03000120.DIST 1"
SQUEAK.ZD2 24661 1.30 13.64% DRV "0x03000130.Squeak"
UPOCTBST.ZD2 21678 1.20 18.90% DRV "0x03000140.UpOctBSTR"
OUT_BST.ZD2 19605 1.20 5.80% DRV "0x03000150.OutputBST"
DISTPLUS.ZD2 22665 1.20 13.82% DRV "0x03000160.DIST Plus"
ZEN_DRV.ZD2 26107 1.20 19.61% DRV "0x03000170.Zen O.DRV"
VIOLETDS.ZD2 30710 1.20 14.80% DRV "0x03000190.VioletDST"
WAVSHPR.ZD2 35035 1.00 29.96% DRV "0x03000230.WaveSHPR"
RAZORDRV.ZD2 21136 1.00 22.65% DRV "0x03000240.Razor DRV"
B w BA_DRV1U.ZD2 40544 1.00 16.23% DRV "0x03800011.Bass DRV"
B w DIPLUS1U.ZD2 38278 1.00 16.05% DRV "0x03800021.D.I Plus"
B w DRKPRE1U.ZD2 48405 1.00 27.64% DRV "0x03800031.Dark Pre"
B BASS_BB.ZD2 17092 1.20 14.98% DRV "0x03800040.Bass BB"
B DI5.ZD2 20182 1.20 18.72% DRV "0x03800050.DI-5"
B BA_PRE.ZD2 18900 1.20 19.08% DRV "0x03800060.Bass Pre"
B B_OD.ZD2 15135 1.20 14.98% DRV "0x03800070.Bass OD"
B BA_TSDRV.ZD2 18894 1.20 17.47% DRV "0x03800080.BassTsDRV"
B DARK_OD.ZD2 34355 1.20 23.18% DRV "0x03800090.Dark OD"
B BBB_OD.ZD2 34998 1.20 20.33% DRV "0x038000a0.BlueB BOD"
B VOODOO_B.ZD2 35115 1.20 20.28% DRV "0x038000b0.VooDoo-B"
B BA_FZSML.ZD2 15962 1.20 13.73% DRV "0x038000c0.BaFzSmile"
B BA_METAL.ZD2 15928 1.20 13.02% DRV "0x038000d0.BassMetal"
B BA_OCTFZ.ZD2 26324 1.20 28.17% DRV "0x038000e0.BassOctFZ"
A w DIST_VN.ZD2 24553 1.00 19.26% DRV "0x03a00280.Vn DIST"
w MS800_1U.ZD2 41158 1.00 34.77% AMP "0x04000011.MS 800"
w MS19591U.ZD2 46154 1.00 34.23% AMP "0x04000019.MS 1959"
w MS45OS1U.ZD2 47863 1.00 34.23% AMP "0x0400001b.MS 45os"
w FD_TWR1U.ZD2 43908 1.00 33.70% AMP "0x04000021.FD TWNR"
w FDBMAN1U.ZD2 42419 1.10 32.54% AMP "0x04000028.FD B-MAN"
w FDDLXR1U.ZD2 44154 1.10 33.70% AMP "0x0400002c.FD DLXR"
w FDMSTR1U.ZD2 45997 1.00 31.65% AMP "0x0400002d.FD MASTER"
w UK30A_1U.ZD2 40268 1.00 40.83% AMP "0x04000031.UK 30A"
w BGMK1_1U.ZD2 43136 1.00 38.87% AMP "0x04000041.BG MK1"
w BGMK3_1U.ZD2 42808 1.00 39.05% AMP "0x04000043.BG MK3"
w XTSBLU1U.ZD2 43394 1.00 38.34% AMP "0x04000051.XtasyBlue"
w HW100_1U.ZD2 56206 1.00 30.94% AMP "0x04000061.HW 100"
w RCTORG1U.ZD2 57111 1.00 31.65% AMP "0x04000071.Recti ORG"
w ORG1201U.ZD2 59237 1.00 36.56% AMP "0x04000081.ORG120"
w DZ_DRV1U.ZD2 45309 1.00 30.13% AMP "0x04000091.DZ DRV"
w MACH301U.ZD2 49770 1.00 37.89% AMP "0x040000a1.MATCH30"
B w SVT_1U.ZD2 39767 1.00 23.90% AMP "0x04800011.AMPG SVT"
B w BMN1001U.ZD2 41436 1.00 35.22% AMP "0x04800021.BMAN100"
B w SWR4001U.ZD2 45576 1.00 26.75% AMP "0x04800031.SMR400"
B w AG750_1U.ZD2 40216 1.00 25.32% AMP "0x04800041.AG 750"
B w TE400_1U.ZD2 39897 1.00 20.42% AMP "0x04800051.TE400SMX"
B w AC370_1U.ZD2 36576 1.00 29.07% AMP "0x04800061.AC 370"
B MINIMARK.ZD2 32848 1.20 12.57% AMP "0x04800070.Mini MkB"
B w EBH3601U.ZD2 48013 1.00 23.72% AMP "0x04800081.EBH360"
B w B15N_1U.ZD2 43250 1.00 19.08% AMP "0x04800091.FlipTop"
MS4X12.ZD2 33034 1.30 9.61% CAB "0x05000010.MS4x12"
MS4X12GB.ZD2 33650 1.30 9.81% CAB "0x05000018.MS4x12GB"
MS4X12AL.ZD2 33373 1.20 9.81% CAB "0x0500001a.MS4x12AL"
FD2X12.ZD2 32857 1.30 9.61% CAB "0x05000020.FD2x12"
FDB4X10.ZD2 33378 1.40 9.61% CAB "0x05000027.FD-B4x10"
FDDX1X12.ZD2 32994 1.40 9.61% CAB "0x0500002a.FD-DX1x12"
FDMA2X12.ZD2 33390 1.30 9.90% CAB "0x0500002b.FD MA2x12"
UK2X12.ZD2 32849 1.30 9.61% CAB "0x05000030.UK2x12"
MK1_1X12.ZD2 34453 1.30 9.61% CAB "0x05000040.MK1 1x12"
MK3_1X12.ZD2 32955 1.30 9.61% CAB "0x05000042.MK3 1x12"
BGN4X12.ZD2 32916 1.30 9.61% CAB "0x05000050.BGN4x12"
HW4X12.ZD2 33574 1.30 9.61% CAB "0x05000060.HW4x12"
RCT4X12.ZD2 34769 1.30 9.81% CAB "0x05000070.RCT4x12"
ORG_4X12.ZD2 33366 1.30 9.81% CAB "0x05000080.ORG4x12"
DZ4X12F.ZD2 33281 1.30 9.90% CAB "0x05000090.DZ4x12F"
MA2X12.ZD2 33315 1.30 9.90% CAB "0x050000a0.MA2x12"
KP4X12.ZD2 30307 1.00 10.25% CAB "0x05080010.KP4x12"
RED4X10.ZD2 32785 1.00 11.06% CAB "0x05080020.RED4x10"
VT4X12.ZD2 32096 1.00 10.43% CAB "0x05080030.VT4x12"
MD1X12.ZD2 31591 1.00 9.45% CAB "0x05080040.MD1x12"
7H4X12.ZD2 31635 1.00 10.25% CAB "0x05080050.7H4x12"
PL4X12.ZD2 32100 1.00 9.72% CAB "0x05080060.PL4x12"
STM4X12.ZD2 31659 1.00 10.48% CAB "0x05080070.STM4x12"
B SVT_8X10.ZD2 30474 1.20 14.44% CAB "0x05800010.SVT8x10"
B SV4X10TW.ZD2 30344 1.10 14.44% CAB "0x05800018.SVT4x10TW"
B FD_B4X12.ZD2 30159 1.20 14.44% CAB "0x05800020.FD-B4x12"
B SWR_4X10.ZD2 30205 1.20 14.44% CAB "0x05800030.SMR4x10TW"
B AG4X10TW.ZD2 30245 1.20 14.44% CAB "0x05800040.AG4x10TW"
B TE_4X10.ZD2 30383 1.20 14.44% CAB "0x05800050.TE4x10"
B AC_1X18.ZD2 30059 1.20 14.44% CAB "0x05800060.AC1x18"
B MKB2X8TW.ZD2 29305 1.20 18.63% CAB "0x05800070.MkB2x8TW"
B EB4X10TW.ZD2 30247 1.10 14.44% CAB "0x05800080.EB4x10TW"
B AM1X15.ZD2 29331 1.10 14.44% CAB "0x05800090.AM1x15"
B SN2X15.ZD2 30909 1.00 14.44% CAB "0x05800100.SN2x15"
B MT1X15.ZD2 30360 1.00 14.44% CAB "0x05800110.MT1x15"
TREMOLO.ZD2 27704 1.50 9.54% MOD "0x06000010.Tremolo"
CHORUS.ZD2 14269 1.50 7.36% MOD "0x06000020.Chorus"
STEREOCH.ZD2 14993 1.40 8.11% MOD "0x06000030.StereoCho"
PHASER.ZD2 15851 1.50 8.11% MOD "0x06000040.Phaser"
VINFLNGR.ZD2 16512 1.40 6.42% MOD "0x06000050.VinFLNGR"
THEVIBE.ZD2 13933 1.50 10.61% MOD "0x06000060.TheVibe"
VIBRATO.ZD2 14868 1.40 8.03% MOD "0x06000070.Vibrato"
SWELLVIB.ZD2 17554 1.00 10.61% MOD "0x06000078.SwellVibe"
OCTAVE.ZD2 12133 1.40 7.31% MOD "0x06000080.Octave"
RINGMOD.ZD2 14820 1.40 5.17% MOD "0x06000090.RingMod"
DETUNE.ZD2 15323 1.40 6.42% MOD "0x060000a0.Detune"
PITCHSHF.ZD2 22357 1.50 7.49% MOD "0x060000b0.PitchSHFT"
POLYSHFT.ZD2 67105 1.00 28.09% MOD "0x060000b8.PolyShift"
MONOPITC.ZD2 23195 1.40 7.40% MOD "0x060000c0.MonoPitch"
HPS.ZD2 15733 1.50 7.22% MOD "0x060000d0.HPS"
SLICER.ZD2 15793 1.40 9.00% MOD "0x060000f0.Slicer"
CLONECHO.ZD2 15444 1.40 11.14% MOD "0x06000100.CloneCho"
SUPERCHO.ZD2 16673 1.70 9.18% MOD "0x06000110.SuperCho"
STONEPHA.ZD2 22142 1.50 8.47% MOD "0x06000120.StonePha"
CRNTRI3S.ZD2 20468 1.10 22.83% MOD "0x06000131.CoronaTri"
BENDCHO.ZD2 13357 1.40 9.45% MOD "0x06000140.BendCho"
ANA234CH.ZD2 21297 1.40 10.34% MOD "0x06000150.AnalogCho"
WRPPHASE.ZD2 15119 1.40 9.81% MOD "0x06000160.WarpPhase"
w DUOPHA1U.ZD2 20798 1.20 10.70% MOD "0x06000171.Duo Phase"
GEMINOS.ZD2 21566 1.00 11.32% MOD "0x06000180.GEMINOS"
A ACDETUNE.ZD2 27085 1.00 6.42% MOD "0x06400000.AG Detune"
A AC_TRCHO.ZD2 21484 1.00 21.53% MOD "0x06400010.AG Chorus"
B B_ST_CHO.ZD2 16649 1.30 7.49% MOD "0x06800020.BassStCho"
B B_VFLNG.ZD2 18773 1.30 8.03% MOD "0x06800040.BaVinFLNG"
B B_OCTAVE.ZD2 11545 1.30 8.11% MOD "0x06800050.Ba Octave"
B B_DETUNE.ZD2 16589 1.30 13.20% MOD "0x06800060.Ba Detune"
B B_PITCH.ZD2 23338 1.30 11.41% MOD "0x06800070.BaMnPitch"
B BASS_PHA.ZD2 22370 1.30 10.70% MOD "0x06800080.BassPhase"
B B_MOCT.ZD2 20643 1.00 18.28% MOD "0x06800090.Ba AnaOct"
A w CHOHM.ZD2 19385 1.00 20.50% MOD "0x06a00160.Hm Chorus"
A w CHOVN.ZD2 20005 1.00 20.50% MOD "0x06a00280.Vn Chorus"
A w CHOTP.ZD2 19885 1.00 20.50% MOD "0x06a00380.Tp Chorus"
A w CHOSAX.ZD2 19417 1.00 20.50% MOD "0x06a00410.SaxChorus"
A GROWL.ZD2 16581 1.00 11.59% MOD "0x06a00412.Sax Growl"
A POCT_UP.ZD2 55373 1.00 28.09% MOD "0x06a01000.PolyOctUp"
A POCT_DWN.ZD2 55530 1.00 16.05% MOD "0x06a01001.PolyOctDw"
A w DUALPIT.ZD2 30198 1.00 12.21% MOD "0x06a01010.DualPitch"
A ENSEMBLE.ZD2 18678 1.00 32.10% MOD "0x06a01020.Ensemble"
A w ENVPHA.ZD2 24880 1.00 9.81% MOD "0x06a01030.EnvPhaser"
A w RNDMPHA.ZD2 18453 1.00 10.79% MOD "0x06a01040.RndPhaser"
BOMBER.ZD2 30901 1.50 9.18% SFX "0x07000010.Bomber"
AUTOPAN.ZD2 14461 1.40 4.46% SFX "0x07000020.AutoPan"
LPROLL3S.ZD2 28852 1.10 6.91% SFX "0x07000041.LoopRoll"
HOTSPICE.ZD2 22446 1.30 19.61% SFX "0x07000050.HotSpice"
B STDSYN.ZD2 17973 1.30 21.93% SFX "0x07800010.StdSyn"
B SYNTLK.ZD2 17273 1.30 21.84% SFX "0x07800020.SynTlk"
B w Z_SYN_1U.ZD2 19082 1.10 18.72% SFX "0x07800031.Z-Syn"
B DEFRET.ZD2 15950 1.30 7.67% SFX "0x07800040.Defret"
B PH_DIST.ZD2 17440 1.30 19.26% SFX "0x07800050.PH+Dist"
DELAY_3S.ZD2 17329 1.10 5.97% DLY "0x08000011.Delay"
DLY3SBAL.ZD2 17487 1.00 5.97% DLY "0x08000012.Delay"
ANDLY_3S.ZD2 17548 1.10 5.97% DLY "0x08000021.AnalogDly"
ADL3SBAL.ZD2 17710 1.00 5.97% DLY "0x08000022.AnalogDly"
TAPEECHO.ZD2 17034 1.50 7.58% DLY "0x08000030.TapeEcho"
TPECHBAL.ZD2 17146 1.00 7.58% DLY "0x08000031.TapeEcho"
RVRSDL3S.ZD2 17150 1.10 6.33% DLY "0x08000041.ReverseDL"
MODDELAY.ZD2 16541 1.40 8.29% DLY "0x08000050.ModDelay"
MDDLYBAL.ZD2 16671 1.00 8.29% DLY "0x08000051.ModDelay"
PPDLY_3S.ZD2 17054 1.10 6.33% DLY "0x08000081.P-P Delay"
PPDL3SBL.ZD2 17264 1.00 6.33% DLY "0x08000082.P-P Delay"
FLTRDLY.ZD2 17416 1.40 9.10% DLY "0x08000090.FilterDly"
w DUALDL3S.ZD2 33873 1.20 18.19% DLY "0x080000a1.Dual DLY"
PTCHDL3S.ZD2 18877 1.10 10.88% DLY "0x080000b1.Pitch DLY"
SLPBKD3S.ZD2 18819 1.10 14.89% DLY "0x080000c1.SlapBackD"
w APANDL3S.ZD2 25086 1.20 11.06% DLY "0x080000d1.A-Pan DLY"
w PHASDL1U.ZD2 24083 1.20 12.93% DLY "0x080000e1.PhaseDly"
w TPEC3_3S.ZD2 35418 1.20 19.43% DLY "0x080000f1.TapeEcho3"
ICEDLY3S.ZD2 30795 1.10 31.74% DLY "0x08000101.ICE Delay"
SLATDL3S.ZD2 22542 1.10 18.90% DLY "0x08000111.SlwAtkDly"
SOFTEC3S.ZD2 25394 1.10 28.35% DLY "0x08000121.SoftEcho"
A AC_TPECH.ZD2 36131 1.00 19.17% DLY "0x08400000.Ac TpEcho"
A w PERCDLY.ZD2 40337 1.00 15.78% DLY "0x08a01000.PercusDly"
AIR.ZD2 15213 1.50 6.96% REV "0x09000010.Air"
ROOM.ZD2 17911 1.50 10.70% REV "0x09000020.Room"
ROOM_BAL.ZD2 18077 1.00 10.70% REV "0x09000021.Room"
BRGTROOM.ZD2 17663 1.10 10.70% REV "0x09000028.BrghtRoom"
HALL.ZD2 17933 1.50 11.77% REV "0x09000030.Hall"
HALL_BAL.ZD2 18099 1.00 11.77% REV "0x09000031.Hall"
BRGTHALL.ZD2 17665 1.10 11.77% REV "0x09000032.BrghtHall"
HD_HALL.ZD2 20904 1.50 28.17% REV "0x09000040.HD Hall"
SPRING.ZD2 18007 1.50 10.07% REV "0x09000050.Spring"
FDSPRING.ZD2 23743 1.40 26.93% REV "0x09000060.FD Spring"
PLATEREV.ZD2 20051 1.50 22.29% REV "0x09000070.Plate"
EARLYREF.ZD2 19283 1.40 10.88% REV "0x09000080.EarlyRef"
CHURCH.ZD2 27459 1.40 32.10% REV "0x090000a0.Church"
CHAMBER.ZD2 24390 1.40 24.61% REV "0x090000d0.Chamber"
GATE_REV.ZD2 26711 1.40 21.84% REV "0x090000e0.GateRev"
A MOD_REV.ZD2 23289 1.00 18.63% REV "0x09400000.ModReverb"
A DRYPLATE.ZD2 22059 1.00 24.25% REV "0x09a01000.DryPlate"
PDL_VOL.ZD2 13211 1.50 3.97% PDL "0x0b000010.PDL Vol"
BLCK_WAH.ZD2 26470 1.50 8.20% PDL "0x0b000020.BlackWah"
CHRM_WAH.ZD2 26525 1.50 7.58% PDL "0x0b000030.ChromeWah"
WH100.ZD2 13877 1.50 6.96% PDL "0x0b000040.WAH100"
PDL_PIT.ZD2 17263 1.40 7.49% PDL "0x0b000050.PDL Pitch"
PDL_MNPT.ZD2 27727 1.40 7.85% PDL "0x0b000060.PDL MnPit"
PDL_VIBE.ZD2 14168 1.40 10.70% PDL "0x0b000070.PDL Vibe"
PDL_DRV.ZD2 22010 1.40 19.17% PDL "0x0b000080.PDL Drive"
PDL_PHA.ZD2 15984 1.40 6.60% PDL "0x0b000090.PDL PHSR"
PDLDLY3S.ZD2 17013 1.10 6.15% PDL "0x0b0000a1.PDL Delay"
PDL_REV.ZD2 17833 1.40 11.86% PDL "0x0b0000b0.PDL Rev"
OSCECH3S.ZD2 25105 1.10 18.72% PDL "0x0b0000c1.OSC Echo"
VOICE_WH.ZD2 16975 1.40 12.84% PDL "0x0b0000d0.VoiceWah"
PDLROT3S.ZD2 25744 1.10 16.14% PDL "0x0b0000e1.PDL Roto"
PDL_BITC.ZD2 13303 1.40 5.66% PDL "0x0b0000f0.P-BitCRSH"
PDL_FLNG.ZD2 15678 1.40 6.60% PDL "0x0b000100.PDL FLNGR"
B BASSWAH.ZD2 25692 1.40 8.20% PDL "0x0b800010.BassWah"
B PDL_RESO.ZD2 11434 1.60 6.24% PDL "0x0b800020.PDL Reso"
B B_PDLPIT.ZD2 19266 1.30 6.69% PDL "0x0b800030.Ba PDLPit"
B B_PDLMNP.ZD2 18954 1.30 6.87% PDL "0x0b800040.Ba PDLMnP"
A PWAH_TP.ZD2 13535 1.00 6.96% PDL "0x0ba00380.Tp P.Wah"
OUT_VP.ZD2 4944 1.40 3.57% PDL "0x0bfffff0.Output VP"
A MDL_D28.ZD2 27832 1.00 33.52% AGM "0x14400000.D-28"
A MDL_D18.ZD2 27800 1.00 33.52% AGM "0x14400010.D-18"
A MDL_D45.ZD2 28121 1.00 33.52% AGM "0x14400020.D-45"
A MDL_O328.ZD2 28101 1.00 33.52% AGM "0x14400030.OOO-28"
A MDL_O318.ZD2 27799 1.00 33.52% AGM "0x14400040.OOO-18"
A MDL_OM28.ZD2 28155 1.00 33.52% AGM "0x14400050.OM-28"
A MDL_OM18.ZD2 28117 1.00 33.52% AGM "0x14400060.OM-18"
A MDL_OM42.ZD2 27832 1.00 33.52% AGM "0x14400070.OM-42"
A MDL_OO21.ZD2 28133 1.00 33.52% AGM "0x14400080.OO-21"
A MDL_OO18.ZD2 27854 1.00 33.52% AGM "0x14400090.OO-18"
A MDL_J45.ZD2 27841 1.00 33.52% AGM "0x144000a0.J-45"
A MDL_ADVJ.ZD2 28229 1.00 33.52% AGM "0x144000b0.Adv.Jumbo"
A MDL_J160.ZD2 28147 1.00 33.52% AGM "0x144000c0.J-160E"
A MDL_HB.ZD2 28175 1.00 33.52% AGM "0x144000d0.HumBird"
A MDL_DOVE.ZD2 28166 1.00 33.52% AGM "0x144000e0.Dove"
A MDL_SJ20.ZD2 27822 1.00 33.52% AGM "0x144000f0.SJ-200"
A MDL_F55.ZD2 28159 1.00 33.52% AGM "0x14400100.F-55"
A MDL_LG2.ZD2 27842 1.00 33.52% AGM "0x14400110.LG-2"
A MDL_LG0.ZD2 27838 1.00 33.52% AGM "0x14400120.LG-0"
A MDL_314.ZD2 27881 1.00 33.52% AGM "0x14400130.314ce"
A MDL_LL36.ZD2 28144 1.00 33.52% AGM "0x14400140.LL36"
A MDL_LL66.ZD2 27851 1.00 33.52% AGM "0x14400150.LL66"
A MDL_ADMS.ZD2 27901 1.00 33.52% AGM "0x14400160.Adamas"
A MDL_LGN.ZD2 28166 1.00 33.52% AGM "0x14400170.Legend"
A MDL_NYLN.ZD2 27824 1.00 33.52% AGM "0x14400180.Nylon"
A MDL_12ST.ZD2 27864 1.00 33.52% AGM "0x14400190.12Strings"
A MDL_RESO.ZD2 27879 1.00 33.52% AGM "0x144001a0.Resonator"
A MDL_UPBS.ZD2 28154 1.00 33.52% AGM "0x144001b0.UprightBa"
@mungewell, @nomadbyte: I’m following your entries here to better understand how the Zoom system works. I’m not a programmer, but this may compel me to learn Python, as I own the A1XFOUR and want to maximize it for multiple acoustic instruments. Do you think there is a way to convert external IR files (such as WAVformat), to ZD2 files to create custom models?
Do you mean finding a way to create more MDL-kind of ZD2 models but for instruments other than the acoustic guitar?
My understanding is that you'd need more than just Python skills for that, as a ZD2 file packs a binary ELF file compiled from Zoom's sources specific to each model. Simply supplanting an IR profile (provided it's possible at all by the implementation, as it's not apparent from the ELF data so far visible) would not change the rest of the ELF internals, which in case of MDL files would remain acoustic guitar (string) specific.
So, if I were into IR approach, then it would make more sense to get hold of another Zoom pedal (e.g. G6) which already has support for IR files processing, including the ability to load external IR files.
P.S. Said this, the MDL ELFs do reference some objects which may possibly be the ??raw IR data (4096 bytes in length, starting @0x29e0
). For example, these object references:
MDL_O328.ZD2.elf: g_firCoe_OOO28
MDL_O318.ZD2.elf: g_firCoe_OOO18
MDL_UPBS.ZD2.elf: g_firCoe_UPRIGHT
My guess, that Coe
stands for coefficients; FIR (finite impulse response) is about filters that can produce a 6 dB per octave slope (see 1 and 2). That is this could be FIR coefficients. It's hard to tell the format of this data (EDIT: well, it's a collection of 1024 float
s, attached fir-upbs.txt for g_firCoe_UPRIGHT
) and any audio parameters of the underlying IR sample (bit-depth, sampling freq, channels, length). It's far from being able to drop-in some other IR bytes, as the files do differ elsewhere, not just in name-strings. And fundamentally, it's a guitar model, the IR just transforms it somewhat.
Again, I believe that such effort may not be worth the possible benefits. It may be a lot more viable (practically and economically) to acquire the product which already has IR handling capability (eg. Zoom G6, which is ZD2 compatible). Though it's hard to quantify fun... :)
If you're interested in further pursuing this topic, you'd rather open a separate Issue to keep this one on its subject.
Please, where can I get effects ADL3SBAL.ZD2, B_MOCT.ZD2, DLY3SBAL.ZD2 and some others? I cannot find them in standard location www.zoom.co.jp/archive/GUITAR_LAB/ZDLF6/. Thank you
BAL/BL
effects are H8/R20 variants of respective "the-other-with-the-same-name" effects on the list -- they just relabel Mix
parameter to BAL
, which I guess makes it more clearer. So for all practical purposes the mentioned BAL effects are fully served by:
ANDLY_3S.ZD2 17548 1.10 DLY "0x08000021.AnalogDly"
DELAY_3S.ZD2 17329 1.10 DLY "0x08000011.Delay"
B_MOCT.ZD2
is part of G6 and G11 set and practically is equivalent to:
B_OCTAVE.ZD2 11545 1.30 MOD "0x06800050.Ba Octave"
That's the whole thing about this variety -- many effects are the equivalents or just subtle flavors of other variants. I understand the purpose for such variety, this serves well to segment the models and cover the latitude of classic gear. Meanwhile, for practical purposes this wide variety should be made more focused on function and flexibility to serve the immediate need of musician. More so that such versatile subset could fit into the meager 2.9MB (~100 modules at average 30KB each) and spare us or at least minimize the need to fiddle with upload dilemmas (keep this, remove that). For comparison, G1 FOUR pre-installed set is 78 modules with space left for some 4 more; in total 130 modules defined for this model.
I wonder if anyone cares to post here their "good-enough" or frequent-use subset list of effects they use with these G Series pedals?