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iOS support
Mobile developers being one of our target audiences, we set the goal:
Leverage Mun's cross compilation to unlock hot reloading for console and mobile development.
Currently, iOS is not one of Mun's supported target platforms.
The first steps towards achieving this goal, would be:
- [ ] Investigate compilation of and linking to
mun_runtimefor iOS-supported targets - [ ] Investigate opening of shared libraries (needed for
*.munlibs) with the iOS SDK