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Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.

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### Describe the bug When you use setTrainSpeed( ) you are able to set it to a positive or negative number. When using getTrainSpeed( ) it will not return a...

bug

### Describe the bug Camera FOV seems to be based off screen width instead of screen height, thus cropping view on the top and bottom when using a wider screen...

bug

Because of #2682 Should we also change the default fps limit? We don't have that many FPS issues like before.

enhancement

This most likely fixes #1123 Atleast I couldn't identify any other change that happens on first grenade throw. Currently on the first grenade throw we add a colsphere into the...

bug

### Is your feature request related to a problem? Please describe. / ### Describe the solution you'd like add "base" parameter, the same as in `getVehicleComponentPosition` to be able to...

enhancement

### Is your feature request related to a problem? Please describe. Weapon reloading task isn't synced. You can't see other players reloading animation. ### Describe the solution you'd like Synchronize...

enhancement

### Is your feature request related to a problem? Please describe. Currently, MTA has "FX Quality" option in visual settings which is basically the same setting as in single player....

enhancement
feedback

**Is your feature request related to a problem? Please describe.** I propose disabling camera collisions for detached vehicle parts and projectiles by default because it's annoying and looks like oversight...

enhancement

Disables camera collisions for detached vehicle parts and projectiles. Resolves #2434.

enhancement

This PR adds dynamic ped shadows feature found originally in single player version of GTA:SA. It can be enabled via new "Dynamic ped shadows" checkbox found in visual settings. This...

enhancement