mtasa-blue
mtasa-blue copied to clipboard
Allows using shader in dxDrawModel3D
Is your feature request related to a problem? Please describe.
It's not possible to apply shader to specific model when using dxDrawModel3D
Describe the solution you'd like
Add shader parameter
Describe alternatives you've considered
It's only possible to apply shader for specific texture which will apply to all dxDrawModel3D's with this texture, not specific ones
Additional context
Security Policy
- [X] I have read and understood the Security Policy and this issue is not about a cheat or security vulnerability.