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                        Can't walk through dead ped's body on created object
Describe the bug
Can't move through dead ped's body if ped on the created object (serverside/clientside, no matter). It will be a collision shape on his body, like ped not dead at all.
Steps to reproduce
- Start peddeadonobject
- Execute command 'toped'
- Kill ped the way you like (ped must stay in object bounds)
- Try to walk through his body
Version
Client: 1.6-release-22410 Server: 1.6-release-22505
Additional context
No response
Relevant log output
No response
Security Policy
- [x] I have read and understood the Security Policy and this issue is not security related.
I think this is a GTA bug. Using the function createBuilding this bug does not occur.
I've to tried to create building outside game map, and got error about it.
Buildings cannot be created outside the map boundaries. This is a direct result of GTA's limitations (probably). If you want to create something away from the players, use setElementDimension or create it high in the sky.