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Ability to customize cullzone

Open gta191977649 opened this issue 1 year ago • 2 comments

Is your feature request related to a problem? Please describe.

Cull zones are used to create zones affecting the different behaviours of the world, like mirrors, fixed camera positions, disabling rain, and police behaviours when the player is within the zone. However, these pre-defined zones can sometimes cause undesirable artifacts, particularly in heavily customized maps, e.g. total conversion.

As you can see: image

Describe the solution you'd like

It would be nice if we offered some way to allow us toggle it, e.g. via setting setWorldSpecialPropertyEnabled to turn or disable SA pre-defined cull zones and also provide some function like createCullzone(CenterX, CenterY, CenterZ, Unknown1, Length, Bottom, Width, Top, Flag ) , see here to allows the customizability for manually create them.

Describe alternatives you've considered

No response

Additional context

No response

Security Policy

  • [X] I have read and understood the Security Policy and this issue is not about a cheat or security vulnerability.

gta191977649 avatar Jun 10 '24 06:06 gta191977649

#2966

Xenius97 avatar Jun 10 '24 08:06 Xenius97

#1192

Fernando-A-Rocha avatar Jun 10 '24 11:06 Fernando-A-Rocha